Spider Silk Maya rig
Maya rig of Spider Silk for student or demo reel works
Rig made with the support of Corner R folks
The rig include:
- Viewport2.0 version with texures, use the path editor to remap the texture paths
- All texture maps available for render, shaders not included
- Easy Game Engine export; export everything in the game rig selection set
Great thanks to Jeremy Bernil for providing the character
Great thanks to all the animators that tested the rig:
David Echeagaray and Alasia Gordon
Great thanks to the concept artist InHyuk Lee for the concept art and Marvel for the IP.
Bibliography:
character asset
https://www.artstation.com/artwork/YB9e6P
character concept
https://www.artstation.com/artwork/L3dzoA
Terms of use:
No racist, pornographic or any offensive content.
To be used for personal, and non-commercial use
Feel free to support this and future project with a 1$ donation
For any feedbacks, feel free to email me:
xiaoy96@gmail.com
I do no guarantee any timeline for the fix.
Maya '.ma' file of the rig and the texture files of Spider Silk